In order to counter its surveillance, bunkers, tanks, and gunships, Jones is equipped with NATO spy gear and assault weapons. The enemy's Artificial Intelligence will react to his every action and use military tactics to track his position.
Jones has to sneak into the toughest military installations in Eastern Europe, and once inside, use his skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madwoman. This first-person shooter emphasizes stealth and guile instead of massive firepower. Pursue and defeat a homicidal ex-Russian Colonel before she turns Europe into a nuclear wasteland in Project IGI: I'm Going In.
It is one of the first computer games to feature realistic weaponry and tactical combat situations. (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000, by Eidos Interactive.